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    Info for Skills. Empty Info for Skills.

    Post  Admin Fri Jun 03, 2011 3:45 am

    Skills
    During rping, skills areused to preform certain actions like jumping over a fense, or running from the cops in a maze of corn. >> (most people understand both take skill. ) Skills, and all other actions, are used by "checking." Checking is when you roll dice to determine out come. Difficulty Class, DC, is how high you must roll to do the action. Modifires and skills add to that roll so that it's not pure chance.

    There are a list of skills that are used in general.

    Acrobatics: dex
    Hand seals: Int
    Chakra Control: Wis
    Athletics: Str
    Bluff: Cha
    Diplomacy: cha
    Dunegeneering: Wis
    Endurance: con
    Heal: wis
    History: int
    Insite: wis
    Intimidate: cha
    Nature/the land: wis
    Perseption: wis
    Tracking: Wis
    Stealth: Dex
    Street wise: Cha
    Theivery: Dex
    Animal Handle: Wis
    Swordsmenship: Dex or Wis

    An example of a check,

    Neji uses a check to roll his perseption skill that has been trained(All trained skills are +5) with his added wisdom modifier and other mods, this total came to +9. Now say he was listening to a conversation on the otherside of a wall. That is a 13 DC and Neji must roll at least 4/20 (all checks are with 20 side, unless stated otherwise.) because he needs at least 13, and 4+9 is 13. Now, the people are whispering, so that adds 5 more to the difficulty. 18, sounds difficult, but neji's +9 perseption skill requires 9/20 to be rolled, not bad right. Now for each 10 feet away they are, add 5 to the DC. Neji can't tell, but they are standing 15 feet away. (rounding difficulty up) the DC is now 28. Now this seems difficult. In reality, not many people can hear whispers from 15 away on the other side of a wall. Nejinmust roll 19/20 if he wants to hear them. Now lets roll a 1d20 and find out.


    Last edited by Admin on Thu Jun 09, 2011 8:29 pm; edited 3 times in total

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    Post  Admin Fri Jun 03, 2011 3:46 am

    Roll for Neji's listening/perseption check.

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    Post  Admin Fri Jun 03, 2011 3:46 am

    The member 'Admin' has done the following action : Dices roll

    'twenty side' : 13

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    Post  Admin Fri Jun 03, 2011 3:55 am

    Oh no, Neji rolled a 13, that means, he's 6 points short of hearing them. You may delete the extra post, the one prior to the dice roll. You may not edit the roll post if it fails. Anyone caught cheating loses the mission, and auto kill is given. Cheating again will give you a ban from the site.

    Ok now let's try Kiba. His's perception is +5, however for listening and smell, it adds another +5. With Kiba's added mods, it adds another +4. +14 is used for the roll. Neji's perception bonus go for visual checks, so they did not apply for his roll. Kiba needs to roll 28, so 14/20 is needed. That's 5 less because Kiba's listening perseption is added. so let's roll.

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    Post  Admin Fri Jun 03, 2011 3:55 am

    The member 'Admin' has done the following action : Dices roll

    'twenty side' : 13

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    Post  Admin Fri Jun 03, 2011 4:07 am

    Awe, Kiba was one short of hearing; however, one less in any roll allows a person to get a weaker version of success. In this case, The current Mission mod, may give you some of what's being said, but not a clear sound. Kiba will hear words with more vowl sounds so the following conversation is heard.

    Hello, Naruto.

    Oh, hey there Sai

    I didn't expect to see you here!

    It is the Boys Bath.

    Yeah... and......

    .....>:O LOOK DOWN YOU JERK!

    Razz I guess you really are a boy.

    Now what Kiba heard was a male voice, an old women who smoke's voice and this muffled conversation.

    Oh, Ah O

    Eh AI

    Ah I' Ep Eh OO E OO EAr

    LOOK DOWN YOU JERK!!! -Hit on the head sound-

    Ah Es OO EAlE Ae Ah Oi.

    Now Naruto shouted, making the task -10 difficult for his sentence. Kiba would have heared the full conversation if he had rolled 1 point higher.

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    Post  Admin Fri Jun 03, 2011 4:08 am

    And no, your +10 awesomeness does not repell water

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